Chapter 3 is a combat-free exploration stretch holding 10 items on its own. The final Blade is found in Chapter 10.
Open the collectible tracker →
Tick items off as you find them. All 80 named items by chapter, plus a running Resonance Point count — progress saves in your browser.
How many collectibles are there?
If you only remember one number, make it this: 275 collectible locations, split as 75 physical story items and 200 Resonance Points that act as the skill currency. The 75 physical items are the things guides usually list as "collectibles", 8 Blades, 37 Artefacts and 30 Charms, and the 200 Resonance Points are the reason some guides quote a much bigger total. Both ways of counting are describing the same game, which is why you will see 75, 275 and occasionally the outdated 72 all floating around search results.
Where does "72" come from, then? A few launch guides ran an older, self-contradictory summary that said 7 Blades, 35 Artefacts and 25 Charms, which added up to 72. Their own detailed chapter tables disagreed with that summary and listed 8, 37 and 30, so the 72 number is an outdated summary, not a second count. This guide uses the 275 system because the authoritative collectible sites, PowerPyx, allthings.how and PlayStationTrophies, all report the same 8 Blades, 37 Artefacts, 30 Charms and 200 Resonance Points.
| Category | Total | What they are | Trophy |
|---|---|---|---|
| Blades | 8 (+1 DLC) | Swords recovered from Hero Graves and story beats, each with a combat perk. First one is automatic in Chapter 1; the last base Blade is in Chapter 10. | Plunderer |
| Artefacts | 37 | 14 Relics of the Present + 23 Relics of the Past. Pure lore items with no gameplay effect. | Hoarder |
| Charms | 30 | Auto-equipped accessories; five of each sub-type, and the more you wear from a set, the higher the trigger chance. This count includes the five Theseus Echoes. | Superstitious |
| Theseus Echoes | 5 | Pierced Coins found at altar locations in Chapters 5, 6, 7, 9 and 10. Counted inside the 30 Charms. | In the Name of my Kin |
| Resonance Points | 200 | Glowing skill currency, +1 each. You need 165 of the 200 to buy every skill in the six mastery branches. | Like a Warrior |


Collectibles by chapter
| Ch. | Chapter | Artefacts | Charms | Blades | Echoes | Total |
|---|---|---|---|---|---|---|
| 1 | Blood Ties | 1 | 0 | 1 | 0 | 2 |
| 2 | Felons | 2 | 2 | 1 | 0 | 5 |
| 3 | Those Before Us | 6 | 4 | 0 | 0 | 10 |
| 4 | From Hell It Rose | 3 | 2 | 1 | 0 | 6 |
| 5 | Desolation It Wrought | 5 | 5 | 1 | 1 | 12 |
| 6 | What Lies Beneath | 2 | 3 | 1 | 1 | 7 |
| 7 | Death It Sowed | 4 | 5 | 1 | 1 | 11 |
| 8 | Resonance | 0 | 0 | 0 | 0 | 0 |
| 9 | Night Has Come | 3 | 2 | 1 | 1 | 7 |
| 10 | Parallel Paths | 4 | 3 | 1 | 1 | 9 |
| 11 | Patera | 3 | 2 | 0 | 0 | 5 |
| 12 | Fading Light | 2 | 1 | 0 | 0 | 3 |
| 13 | As One | 2 | 1 | 0 | 0 | 3 |
| 14 | What Remains | 0 | 0 | 0 | 0 | 0 |
Chapters 8 (Resonance) and 14 (What Remains) contain no collectibles at all. The heaviest chapters are 3 (ten items), 5 (twelve) and 7 (eleven).
Blades: the eight swords
Blades are the combat collectibles: each one changes how you fight. The full Blade guide lists all eight plus the DLC sword, but the quick chapter map is: Rusty Sword (Ch1, automatic), Falchion (Ch2, automatic), Kopis (Ch4), Greek Sword (Ch5), Sica (Ch6), Khopesh (Ch7), Broken Spear (Ch9) and Xiphos (Ch10). Chapters 3, 8, 11, 12, 13 and 14 have no Blades.
Theseus Echoes: the five Pierced Coins
Echoes are altar items that echo Ariadne's thoughts, and all five sit in Chapters 5, 6, 7, 9 and 10. They count toward the 30 Charms but have their own trophy, In the Name of my Kin. Details and exact altar notes are in the Echoes guide.
Resonance Points and why they are the only missable item
Resonance Points are white glowing pickups, +1 each, with some awarded after fights. There are 200 in the game, and the Like a Warrior trophy needs 165 to buy every skill in the six mastery branches. Here is the catch that makes them special: Resonance Points do not carry over through chapter select. They save only up to the next checkpoint, so replaying an old chapter rolls your balance back to what it was at that point in the run, and dying before a checkpoint means re-grabbing what you lost. Every other collectible can be mopped up freely with chapter select; Resonance Points are the one thing you should collect as you go.
Are any collectibles missable?
No, with one exception. Blades, Artefacts, Charms and Echoes are all recoverable through chapter select, and the game tracks what is missing per chapter. The only genuinely missable progress is Resonance Points, because of the carry-over rule above. There is also no New Game Plus, so chapter select is your only replay tool.
How to confirm you have everything
- Finish each chapter, then compare your in-game tally against the chapter table above.
- Use chapter select to sweep anything missing; most Artefacts and Charms sit just off the main route.
- Count the physical set: 8 Blades + 37 Artefacts + 30 Charms (including 5 Echoes) = 75.
- Buy every skill with 165 of the 200 Resonance Points to finish Like a Warrior.
Collectible questions
How many collectibles are there?
275 locations in total: 75 pickable items (8 Blades, 37 Artefacts, 30 Charms including 5 Theseus Echoes) plus 200 Resonance Points that act as the skill currency.
Which chapters have no collectibles?
Chapter 8 (story interlude) and Chapter 14 (epilogue) contain no collectibles.
Can I miss collectibles permanently?
No, chapter select lets you replay any chapter, and it shows which collectibles you're missing in each one.
Which trophies need collectibles?
Hoarder (all Relics), Plunderer (all Blades from Heroes' Graves), Superstitious (all Charms) and In the Name of my Kin (all Theseus Echoes).
How many Resonance Points do I need?
Reported as needing 165 of roughly 200 Resonance Points to unlock all six mastery branches (single-source report, treat as approximate).
Sources: allthings.how, all chapters & collectibles, PowerPyx trophy list, GameRant, chapter list, PlayStationTrophies.org, artefact guide. Resonance: A Plague Tale Legacy content and assets remain the property of Asobo Studio and Focus Entertainment.