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All 80 collectibles, chapter by chapter
The full list behind the tracker, in plain text — handy if you want to search the page with Ctrl+F or check an item name without loading the interactive version above.
Chapter 1: Blood Ties
- Handled Cross — Artefact, Relic of the Present (3 – The search for the key)
- Rusty Sword — Blade
Chapter 2: Felons
- Serenissima Banner — Artefact, Relic of the Present (2 – The carnival)
- Bombasin Mask — Artefact, Relic of the Present (2 – The carnival)
- Falchion (also “Hero’s Blade” DLC sword if you have the Heritage Pack Pre-Order DLC) — Blade (2 – The carnival)
- Beads 1 — Charm (2 – The carnival)
- Bracelet 1 — Charm (3 – Rats in a barrel)
Chapter 3: Those Before Us
- Conch Shell — Artefact, Relic of the Present (1 – Paradise)
- Play Onyx — Artefact, Relic of the Past (1 – Paradise)
- Golden Cup — Artefact, Relic of the Past (1 – Paradise)
- Heroic Plaque — Artefact, Relic of the Past (1 – Paradise)
- Strategy Game — Artefact, Relic of the Past (2 – Vestiges)
- Minoan King — Artefact, Relic of the Past (2 – Vestiges)
- Beads 2 — Charm (2 – Vestiges)
- Arm Band 1 — Charm (2 – Vestiges)
- Bracelet 2 — Charm (2 – Vestiges)
- Seal 1 — Charm (2 – Vestiges)
Chapter 4: From Hell it Rose
- Polished Cornicello — Artefact, Relic of the Present (2 – Down the abyss)
- Horned Rhyton — Artefact, Relic of the Past (3 – Puzzles and traps)
- Grand Mosaic — Artefact, Relic of the Past (4 – At the bottom)
- Kopis — Blade (3 – Puzzles and traps)
- Arm Band 2 — Charm (2 – Down the abyss)
- Trinket 1 — Charm (4 – At the bottom)
Chapter 5: Desolation it Wrought
- Griffin Figurine — Artefact, Relic of the Past (2 – Battle grounds)
- Dante’s Inferno – Canto XII — Artefact, Relic of the Present (2 – Battle grounds)
- Scarab Amulet + Floor Symbols Puzzle — Artefact, Relic of the Past (3 – The four symbols)
- Condottiero Stamp — Artefact, Relic of the Present (3 – The four symbols)
- Ceremonial Blade — Artefact, Relic of the Past (3 – The four symbols)
- Greek Sword — Blade (3 – The four symbols)
- Trinket 2 — Charm (2 – Battle grounds)
- Seal 2 — Charm (2 – Battle grounds)
- Bracelet 3 — Charm (3 – The four symbols)
- Armband 3 — Charm (3 – The four symbols)
- Pierced Coin 1 — Charm (3 – The four symbols)
- Theseus Echo 1 — Theseus Echo (3 – The four symbols)
Chapter 6: What Lies Beneath
- Minoan Queen — Artefact, Relic of the Past (3 – False hope)
- Corrupted Mosaic — Artefact, Relic of the Past (5 – The Architect)
- Sica & Bull Pillar Puzzle — Blade (5 – The Architect)
- Seal 3 — Charm (4 – Minoan machinery)
- Bead 3 — Charm (5 – The Architect)
- Pierced Coin 2 — Charm (5 – The Architect)
- Theseus Echo 2 — Theseus Echo (5 – The Architect)
Chapter 7: Death it Sowed
- Tarot Card — Artefact, Relic of the Present (2 – The whole damn army)
- Kill Onyx — Artefact, Relic of the Past (2 – The whole damn army)
- Stained Mosaic — Artefact, Relic of the Past (3 – A stage of skulls)
- Kouros Puppet — Artefact, Relic of the Past (5 – Its ruins)
- Khopesh — Blade (2 – The whole damn army)
- Bead 4 — Charm (2 – The whole damn army)
- Arm Band 4 — Charm (2 – The whole damn army)
- Pierced Coin 3 — Charm (3 – A stage of skulls)
- Bracelet 4 — Charm (3 – A stage of skulls)
- Trinket 3 — Charm (5 – Its ruins)
- Theseus Echo 3 — Theseus Echo (3 – A stage of skulls)
Chapter 9: Light Will Save Us
- Dante’s Inferno – Canto V — Artefact, Relic of the Present (3 – No respite)
- Phosphate Ring — Artefact, Relic of the Past (4 – Hunted)
- Bronze Mirror — Artefact, Relic of the Past (6 – Echoes of the past)
- Broken Spear — Blade (4 – Hunted)
- Seal 4 — Charm (3 – No respite)
- Pierced Coin 4 — Charm (6 – Echoes of the past)
- Theseus Echo 4 — Theseus Echo (6 – Echoes of the past)
Chapter 10: Parallel Paths
- Sun Dial — Artefact, Relic of the Past (1 – The bridge)
- Terra Incognita — Artefact, Relic of the Present (1 – The bridge)
- Relics from the Present: Thakourth Ball — Artefact (2 – In the plunderers’ wake)
- Impossible Mechanism — Artefact, Relic of the Past (3 – Daedalus’ workshop)
- Xiphos — Blade (2 – In the plunderers’ wake)
- Beads 5 — Charm (1 – The bridge)
- Trinket 4 — Charm (1 – The bridge)
- Pierced Coin 5 — Charm (3 – Daedalus’ workshop)
- Theseus Echo 5 — Theseus Echo (3 – Daedalus’ workshop)
Chapter 11: Patera
- Olden Abacus — Artefact, Relic of the Past (2 – Prisoners of the factory)
- Burnt Mosaic — Artefact, Relic of the Past (4 – The last lens)
- Weasel Foot + 1 Resonance Point — Artefact, Relic of the Present (6 – The mines)
- Arm Band 5 — Charm (3 – Puppets)
- Bracelet 5 — Charm (4 – The last lens)
Chapter 12: Fading Light
- Loving Memento — Artefact, Relic of the Present (1 – The beam)
- Blank Mosaic — Artefact, Relic of the Past (4 – A few more steps)
- Seal 5 — Charm (1 – The beam)
Chapter 13: As One
- Labyrinth Plan — Artefact, Relic of the Past (1 – The Labyrinth)
- Poisoned Syringe — Artefact, Relic of the Present (4 – One last Trial)
- Trinket 5 — Charm (5 – By your side)
Tracker questions
Where is my progress saved?
In this browser only, using local storage. Nothing is uploaded and there is no account. If you switch device or clear site data, the ticks reset.
Which collectibles are missable?
Resonance Points are the ones to watch in a few chapters — the named items can be picked up later through Chapter Select, so a missed Artefact or Charm is recoverable.
Why 80 items when some guides say 75?
Some guides fold the five Theseus Echoes into the 30 Charms. This tracker lists them separately so you can see the Echo trophy progress on its own: 37 + 30 + 8 + 5 = 80 named items.
Do I need all 200 Resonance Points?
No. Only 165 of the 200 are required to buy every skill in the six mastery branches, which is what the trophy checks.
Sources: Collectibles guide, Blades, Theseus Echoes. Resonance: A Plague Tale Legacy content and assets remain the property of Asobo Studio and Focus Entertainment.